Ketikkan Program berikut pada textpad dan simpan dengan nama "SOMidlet".
import java.io.IOException;
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class SOMidlet extends MIDlet implements CommandListener {
private Display display;
private Form form, login;
private Ticker ticker;
private Command Start, exit, back;
private Image img;
private ImageItem img2;
private TextField tf_Username;
private TextField tf_Password;
public SOMidlet(){
form = new Form("");
ticker=new Ticker(" POLITEKNIK NEGERI SRIWIJAYA ");
form.setTicker(ticker);
try {
img = Image.createImage("/graha.jpg");
img2 = new ImageItem("Jl. Srijaya Negara Bukit Besar 30139 Telpon:+620711353414 Fax:+62711355918 www.polsri.ac.id", img,ImageItem.LAYOUT_CENTER,"");
form.append(img2);
form.setCommandListener(this);
Start = new Command("Start", Command.OK,1);
exit = new Command("Exit", Command.OK,1);
form.addCommand(Start);
form.addCommand(exit);
} catch (IOException e){
System.out.println("error"+e);
}
}
public void startApp(){
display=Display.getDisplay(this);
display.setCurrent(form);
}
public void pauseApp(){
}
public void destroyApp(boolean unconditional){
notifyDestroyed();
}
public void commandAction(Command c , Displayable dd){
if (c==exit)
destroyApp(true);
else if (c==Start)
display.setCurrent(form);
}
}
Lalu jalankan program dengan icon build pada J2ME dan kemudian run.
Hasil outputnya adalah sebagai berikut :
Membuat Tulisan Berjalan, Teks Alamat dan Menampilkan Gambar pada J2ME
Diposting oleh
Unknown
on Senin, 01 Juli 2013
Membuat Tulisan Berjalan, Teks Alamat dan Menampilkan Gambar pada J2ME
Ketikkan Program berikut pada textpad dan simpan dengan nama "SOMidlet".
import java.io.IOException;
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class SOMidlet extends MIDlet implements CommandListener {
private Display display;
private Form form, login;
private Ticker ticker;
private Command Start, exit, back;
private Image img;
private ImageItem img2;
private TextField tf_Username;
private TextField tf_Password;
public SOMidlet(){
form = new Form("");
ticker=new Ticker(" POLITEKNIK NEGERI SRIWIJAYA ");
form.setTicker(ticker);
try {
img = Image.createImage("/graha.jpg");
img2 = new ImageItem("Jl. Srijaya Negara Bukit Besar 30139 Telpon:+620711353414 Fax:+62711355918 www.polsri.ac.id", img,ImageItem.LAYOUT_CENTER,"");
form.append(img2);
form.setCommandListener(this);
Start = new Command("Start", Command.OK,1);
exit = new Command("Exit", Command.OK,1);
form.addCommand(Start);
form.addCommand(exit);
} catch (IOException e){
System.out.println("error"+e);
}
}
public void startApp(){
display=Display.getDisplay(this);
display.setCurrent(form);
}
public void pauseApp(){
}
public void destroyApp(boolean unconditional){
notifyDestroyed();
}
public void commandAction(Command c , Displayable dd){
if (c==exit)
destroyApp(true);
else if (c==Start)
display.setCurrent(form);
}
}
Lalu jalankan program dengan icon build pada J2ME dan kemudian run.
Hasil outputnya adalah sebagai berikut :
import java.io.IOException;
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class SOMidlet extends MIDlet implements CommandListener {
private Display display;
private Form form, login;
private Ticker ticker;
private Command Start, exit, back;
private Image img;
private ImageItem img2;
private TextField tf_Username;
private TextField tf_Password;
public SOMidlet(){
form = new Form("");
ticker=new Ticker(" POLITEKNIK NEGERI SRIWIJAYA ");
form.setTicker(ticker);
try {
img = Image.createImage("/graha.jpg");
img2 = new ImageItem("Jl. Srijaya Negara Bukit Besar 30139 Telpon:+620711353414 Fax:+62711355918 www.polsri.ac.id", img,ImageItem.LAYOUT_CENTER,"");
form.append(img2);
form.setCommandListener(this);
Start = new Command("Start", Command.OK,1);
exit = new Command("Exit", Command.OK,1);
form.addCommand(Start);
form.addCommand(exit);
} catch (IOException e){
System.out.println("error"+e);
}
}
public void startApp(){
display=Display.getDisplay(this);
display.setCurrent(form);
}
public void pauseApp(){
}
public void destroyApp(boolean unconditional){
notifyDestroyed();
}
public void commandAction(Command c , Displayable dd){
if (c==exit)
destroyApp(true);
else if (c==Start)
display.setCurrent(form);
}
}
Lalu jalankan program dengan icon build pada J2ME dan kemudian run.
Hasil outputnya adalah sebagai berikut :
Langganan:
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